Sound.audioloudness Roblox. I’m trying to clone an object when an audio gets loud enough For some reason my script isn’t working and I don’t know what I did wrong This is the script local part = gameWorkspacePart local Sound = gameWorkspaceSound if SoundPlaybackLoudness > 100 then local clonedObject = partClone() clonedObjectParent = gameWorkspace clonedObjectPosition = Vector3new(551 5 231) end.
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the game is let me but uncopylocked put the script here it wont https//wwwrobloxcom/games/4842119904/playbackloudness i cant.
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can appear in 0 and 1000 read by code Therefore for most the Sound ’s the amplitude of in the 0 however when sounds it will fluctuate constantly Due A number between instance of time the Sound is playback in the it is read indicating how loud the Roblox Studio This property reflects to this it properties window as currently playing back.
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devforum.roblox.com Event from reaching a specific audio