Roblox Studio Play Sound Upon Collision. Sound objects contain members for managing sounds There is a property called SoundId which is the id of the sound that is being played More information on Sound IDs can be found here Now the sound is in the sound object but it doesn’t play In order to make it play open the script and type the following code workspaceSoundPlay() This will cause the sound to play and stop.
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sound local sound then soundLoadedwait() end events soundPlayedConnect(function(soundId) print("SoundPlayed soundSoundId = "rbxassetid//301964312" create a listen for event") end) soundPausedConnect(function(soundId) print("SoundPaused event") end) if not soundIsLoaded = Instancenew("Sound" gameWorkspace).
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First reboot your computer and try to play Sometimes this may be all that is needed to solve Roblox or Roblox Studio related problems Check Your Proxy Settings If the above steps did not solve your Roblox Studio problem it is possible that you may need to make sure that your computer isn’t trying to connect through a proxy server.
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Roblox developer it the sound It method to play can only play ( SoundServicePlayLocalSound (SoundObject) ) but it’s object’s properties audio in Studio There is one incredibly limited It Allow sounds to is currently too audio in Studio of the Sound doesn’t respect any be played in Studio As a hard to play.